Currencies

Currencies

All Star Tower Defense currencies explained — Gems, Gold, Stardust, Cash, Tokens and Candy, plus the fastest ways to earn them.

6
Total Currencies
Stardust
Premium
Gems
Main Summon

Introduction

All Star Tower Defense uses six in-game currencies, each with its own earning method and purpose. Gems are the main summoning currency for the Hero Summon, earned through story clears, codes and events. Gold is a secondary Hero Summon currency that comes from gameplay. Stardust is the premium currency for Special Summon and Dual Starhunt banners, refreshed regularly with new stardust banners. Cash is earned from kills during battle and used to upgrade units mid-fight. Tokens and Candy are event and shop currencies used for purchases in the lobby and the Emote Shop. Knowing which currency to farm and how to spend each one efficiently is central to ASTD progression. This guide breaks down every currency, the fastest ways to earn them and the smartest ways to spend them.

Currency Earning & Spending

CurrencyPrimary UseFastest Source
GemsHero Summon pullsStory clears + codes
GoldHero Summon pullsGameplay + events
StardustSpecial SummonsCodes + premium events
CashBattle upgradesKills during waves
TokensLobby purchasesEvents + shops
CandyEmote ShopEvents + gameplay

Currency Profiles

S

Gems

legendary

The main summoning currency — save and plan

UsePrimary currency for Hero Summon pulls at the Summon Gate.
EarnStory clears, active codes, daily rewards and events.
Best StrategySave toward the 3,600 Gem pity threshold, then pull on banners featuring units you need.
TipStack code Gems before big banner events to hit pity faster.
B

Gold

common

Secondary summon currency from gameplay

UseSecondary currency for Hero Summon pulls.
EarnNormal gameplay, story rewards and events.
Best StrategySpend freely on Hero Summons when Gems are being saved for pity.
TipGold is more common than Gems, so use it for casual pulls without guilt. It is abundant enough to use for casual pulls while you keep Gems saved for pity. Budget Gold freely but track what you spend.
S

Stardust

epic

Premium currency for limited-unit banners

UsePowers Special Summon and Dual Starhunt banners with limited units.
EarnActive codes, premium events and special gameplay.
Best StrategySave for limited-unit banners; plan four 10-summons to claim the free pull.
TipStardust is scarce — never spend it on Hero Summon filler. Plan your Stardust spending around featured limited units so every premium pull advances a goal. Bundle four 10-summons to claim the free pull.
A

Cash

active

In-battle currency that resets every fight

UseUpgrades units during battle, unlocking new attacks and evolutions.
EarnKills during waves — more kills, more Cash.
Best StrategyUpgrade your main carries when waves approach; save for high-cost units when needed.
TipFarming maps with fast enemy deaths generates the most Cash per wave. Maximize Cash by farming maps where enemies die fast and in large numbers. Spend it on your main carries when waves approach.
B

Tokens

active

Event shop currency for lobby purchases

UseEvent and shop currency used for purchases in the lobby and various in-game shops.
EarnEvents, gameplay and special promotions.
Best StrategySpend before events end — event shops rotate and Tokens can lose value when they close.
TipCheck the current event shop regularly for limited offers priced in Tokens.
B

Candy

active

Emote Shop currency for cosmetic emotes

UseSpent specifically in the Emote Shop to unlock cosmetic emotes for your profile.
EarnEarned from events and special gameplay, usually in smaller quantities than other currencies.
Best StrategySave Candy for limited emotes you want; cosmetic emotes are a fun end-game spending target.
TipCandy balances are event-tied, so spend before the Emote Shop rotates to avoid waste.

Core Mechanics

The ASTD economy is layered. Gems and Gold both fuel the Hero Summon, but Gems are the premium version — you earn them from story clears, codes and events, while Gold comes more freely from normal gameplay. Stardust is separate: it is the currency for Special Summon and Dual Starhunt banners and is far scarcer, dropping from codes and premium events. Cash is the in-battle currency earned from kills; you spend it during a wave to upgrade units, and it resets each battle. Tokens and Candy are lobby currencies for shops and the Emote Shop, earned from events and gameplay. Managing these currencies means knowing when to spend Gems on summoning versus saving for stardust banners, and when to invest battle cash in upgrades versus saving for a high-cost unit. The best farmers combine Story repeats for gems with events and codes for stardust and tokens.

Advantages

A six-currency economy gives the game depth and gives players multiple progression levers. Free-to-play players can earn every currency through play — Gems from story and codes, Stardust from events, and Tokens and Candy from gameplay. The separation between Gems and Stardust means you can plan separate savings goals instead of a single bottleneck. Cash rewards skillful in-battle management, so good players are rewarded with better upgrades during fights. Event currencies like Tokens and Candy add seasonal goals that keep the game fresh. Overall, the economy is generous enough to support a strong roster without spending real money. With a clear plan for each currency, even free-to-play players can maintain a steady flow of pulls, upgrades and shop purchases.

Challenges

The six-currency system can be confusing for new players, who may spend Gems on the wrong banner or misunderstand what Stardust is for. Stardust is the main bottleneck — it is scarce and gates access to the best limited-unit banners. Event currencies like Tokens and Candy expire or rotate with events, so unused stock can lose value when a shop closes. Cash resets every battle, so it cannot be stockpiled for later. The currency cap can also limit hoarding for some currencies. Understanding the economy takes time, and mistakes — like wasting Gems on a filler banner — set progression back significantly.

Frequently Asked Questions

What is the fastest way to earn Gems in ASTD?+
The fastest way to earn Gems is to repeat short-path Story Mode maps like Namek, which give fast clears and steady gem rewards. Redeeming active codes also grants large gem bundles — some codes give thousands of gems at once. Combine story farming with daily rewards and events to keep a steady stream of Gems coming in.
What is Stardust used for?+
Stardust is the premium currency used for Special Summon and Dual Starhunt banners, which feature limited units not available in the Hero Summon. Stardust is scarcer than Gems and comes mainly from codes and events. Special Summons also offer the perk where every three paid 10-summons makes the fourth free, so saving Stardust in bundles pays off.
How do I earn Cash during battle?+
Cash is earned automatically from kills during battle waves. You spend it in the same battle to upgrade units, unlock new attacks and evolve mid-fight. Cash resets when the battle ends, so it cannot be saved between matches. Farming more kills per wave — with strong area damage — generates more Cash to spend on upgrades.
What are Tokens and Candy used for?+
Tokens and Candy are event and shop currencies. Tokens are used for purchases in the lobby and various shops, while Candy is specifically used for the Emote Shop. Both are earned from events and gameplay. Because they are event-tied, they may expire or rotate when shops close, so spend them before the event ends.

Quick Tips

💡

Never spend Gems on a Hero Summon below the pity threshold unless a featured unit you need is live. Gems are the scarcest farmable summon currency — treat every pull as a planned investment, not a gamble. Checking the current event shop before spending prevents wasting event currencies that rotate or expire when the shop closes.

💡

Redeem gem codes before banner events. Stacking code Gems with your story farming is the fastest way to cross the 3,600 Gem pity line when a limited banner drops. Checking the current event shop before spending prevents wasting event currencies that rotate or expire when the shop closes. Redeeming codes early gives you a lump sum that, combined with daily rewards and story clears, makes the 3,600 Gem pity target reachable in a few focused play sessions instead of weeks of grinding.

💡

Spend Tokens and Candy before events end. Event shops rotate, and unused event currency often becomes worthless when the associated shop closes. Checking the current event shop before spending prevents wasting event currencies that rotate or expire when the shop closes. Event shops rotate frequently, and leftover Tokens or Candy usually cannot be carried into the next event, so spending them before the deadline is the only way to get value from them.

💡

Farm Cash-efficient maps for in-battle upgrades. Maps where enemies die fast and in large numbers generate the most Cash per wave, funding stronger mid-battle upgrades. Checking the current event shop before spending prevents wasting event currencies that rotate or expire when the shop closes. Maps where enemies die fast and in large numbers produce the most Cash per wave, funding stronger mid-battle upgrades and faster clears overall.

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